Package details: lib64SDL_sound1.0_1-1.0.3-69-mrb.lts2012.0.x86_64.rpm

Name : lib64SDL_sound1.0_1
Version : 1.0.3
Release : 69
Architecture: x86_64
Install Date: (not installed)
Group : System/Libraries
Size : 176080
License : LGPLv2+
Signature : DSA/SHA1, Tue Apr 24 21:57:30 2012, Key ID 0432c37c8934fc8d
Source RPM : SDL_sound-1.0.3-69.src.rpm
Build Date : Tue Apr 24 21:57:30 2012
Build Host : symbianflo
Relocations : (not relocatable)
Packager : Falticska Florin
Vendor : Mandrivausers Romania Backports
URL : http://www.icculus.org/SDL_sound
Bug URL : http://qa.mandriva.com
Summary : SDL graphics drawing primitives and other support functions
Description :
SDL_sound is a library that handles the decoding of several popular
sound file formats, such as .WAV and .MP3. It is meant to make the
programmer's sound playback tasks simpler. The programmer gives
SDL_sound a filename, or feeds it data directly from one of many
sources, and then reads the decoded waveform data back at her
leisure. If resource constraints are a concern, SDL_sound can process
sound data in programmer-specified blocks. Alternately, SDL_sound can
decode a whole sound file and hand back a single pointer to the whole
waveform. SDL_sound can also handle sample rate, audio format, and
channel conversion on-the-fly and behind-the-scenes, if the programmer

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