Package details: lib64SDL_sound1.0_1-1.0.3-69-mrb.lts2012.0.x86_64.rpm

Name : lib64SDL_sound1.0_1 Relocations: (not relocatable)
Version : 1.0.3 Vendor: Mandrivausers Romania Backports
Release : 69 Build Date: Tue Apr 24 21:57:30 2012
Install Date: (not installed) Build Host: symbianflo
Group : System/Libraries Source RPM: SDL_sound-1.0.3-69.src.rpm
Size : 176080 License: LGPLv2+
Signature : DSA/SHA1, Tue Apr 24 21:57:30 2012, Key ID 0432c37c8934fc8d
Packager : Falticska Florin
URL : http://www.icculus.org/SDL_sound
Summary : SDL graphics drawing primitives and other support functions
Description :
SDL_sound is a library that handles the decoding of several popular
sound file formats, such as .WAV and .MP3. It is meant to make the
programmer's sound playback tasks simpler. The programmer gives
SDL_sound a filename, or feeds it data directly from one of many
sources, and then reads the decoded waveform data back at her
leisure. If resource constraints are a concern, SDL_sound can process
sound data in programmer-specified blocks. Alternately, SDL_sound can
decode a whole sound file and hand back a single pointer to the whole
waveform. SDL_sound can also handle sample rate, audio format, and
channel conversion on-the-fly and behind-the-scenes, if the programmer

MRB - Mandrivausers Romanian Backports is a Mandrivausers Romania Project